This is a map for people who already model with a timeline, Combine, and user parameters.

Those habits are the same in Rig Cad. A bracket or a tray is a valid first project here. You do not park the simple version in another tool.

What you will learn: where the Fusion browser, timeline, Combine, and Fx table map; how Join / Cut / Intersect appear in the Objects tree; a mounting tab driven like user parameters; and a tray sized from measurements.

If the editor is new, keep Rig Cad Editor Guide: The Five Core Panels open in another tab.

If you already think in features and parameters

Fusion records a recipe: sketches, features, and named parameters. Rig Cad records a recipe too. The tree is the history. Variables are the Fx table.

The habits you already have are enough to start:

  • Combine Join / Cut / Intersect → union / difference / intersection
  • a user parameter → a Variable
  • a feature that should update when a parameter changes → a node that reads that Variable
  • a one-off body with typed sizes → literals in Properties

Build the simple part here. Add names when a hole, wall, or fillet should track another measurement.

Where it lives in the editor

Table: Fusion 360 UI next to Rig Cad panels.

In Fusion 360 In Rig Cad
Browser (bodies, components) Objects tree
Timeline The same tree. Operations stay editable.
Create / Solid primitives Add Object
Sketch + Extrude Profiles, then a solid stage. Keep them separate.
Combine Join / Cut / Intersect Union, difference, intersection on the selected operation
Modify → Change Parameters (Fx) Variables
Inspector / feature dialog Properties
Shell, mirror, section Post-Processing: Shell, Mirror, Cut Plane, Surface Offset
Export mesh Download from the project or the embed

You can ignore Variables on a first part. Type literals in Properties the way you type sizes into a feature dialog.

Combine is the Objects tree

Fusion's Combine tool is union, difference, and intersection. Rig Cad writes that sentence as a parent in the Objects tree. Child order matters the same way Target / Tool does: the first child of a difference is the body you keep.

Table: Combine next to Rig Cad operations.

Fusion Combine Rig Cad operation What it records
Join Union Union Keep volume inside any child
Cut Difference Difference Keep the first child; remove the rest
Intersect Intersection Intersection Keep only the shared volume
(no Combine equivalent) Hull Hull Convex envelope around the children

Switch the operation on the same two solids. The recipe stays on the timeline. Here the timeline is the tree.

Combine playground
Project

Combine playground

@p12/Boolean Operation basics
Combine playground
Combine playground

Join, Cut, Intersect, and two extras, on the same pair of solids. Change separation until they barely touch, then until one contains the other.

@p12/Boolean Operation basics
Join, Cut, Intersect, and two extras, on the same pair of solids. Change separation until they barely touch, then until one contains the other.

User parameters are Variables

In Fusion you open Modify → Change Parameters and write thickness and hole_d. Features read those names. That is already how Rig Cad works.

partThickness   = 8
holeDiameter    = 10
cutterOvershoot = 2
cutterDepth     = partThickness + 2 * cutterOvershoot

partThickness and holeDiameter are user parameters. cutterDepth is an expression, the same class as a Fusion driven dimension. The hole stays a through-hole when thickness changes.

A one-off tab does not need this table. Type 8 and 10 in Properties. Name them when the second size has to stay a through-hole.

Interactive Sandbox
View project
Box, rounded end, hole. Inspect the tree the way you would a short timeline, then change partThickness and holeDiameter.
Mounting tabInteractive Rig Cad editor

A configured tray is still a Combine

Outer body, inner cavity, patterned dividers. In Fusion that is Combine Cut plus a pattern. Here it is a difference, a union, and a repeat.

User-facing parameters: trayWidth, trayDepth, trayHeight, wallThickness, compartmentCount, cornerRadius. Divider count and spacing are expressions.

Try wallThickness at 1.6 mm and look at the floor. That check belongs on the parameters, the same way you would put a minimum on a Fusion user parameter.

Organizer tray
Project

Organizer tray

@p12/Custom-Fit Organizer Tray
Organizer tray
Organizer tray

Outer body, cavity, dividers. The sliders are the user-parameter table.

@p12/Custom-Fit Organizer Tray
Outer body, cavity, dividers. The sliders are the user-parameter table.

What maps, and what you can add

Table: Fusion habits next to Rig Cad.

Task Fusion habit In Rig Cad
First solid Sketch, extrude, or a primitive. Primitive or profile, then the tree.
One-off part Typed sizes in a feature. Typed sizes in Properties.
Same part, new size Edit a user parameter. Edit a Variable.
History Timeline. Objects tree.
Sharing An f3d, or a mesh. A project, a mesh, or a configurator.

Next

The operations are already familiar. Constructive Solid Geometry in Rig Cad is how to write the tree so it stays editable.

If a cut leaves a cap after a move, Oversize the Cutter is the through-all habit, written as an expression. Shell and mirror are in Post-Processing. Beyond Sliders is for constrained families.

Continue in the catalog