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Preview of Contour Cove - Heightmap Catchall

Household project

Contour Cove - Heightmap Catchall

About this project

A rounded-rectangle catch-all tray with a topographic island rising from its floor - terraced contours, fading ripples or organic contour lines around a three-lobed island shape.

How it's built

  • Base and rim - a flat structural floor plus a raised rim with a 45° bevel on top.
  • Island - three overlapping circles of different sizes form one editable island outline.
  • Relief - a live heightmap node turns the island's distance field into a height map in the chosen style, with a blank border that keeps the decoration clear of the rim. It sits on the floor, cropped to the tray's inside outline. The relief is decoration only; the floor carries the load.

Parameters

Group Control What it does
Dimensions Width, depth, height, corner 100-190 × 80-150 mm, 9-20 mm tall, 15-35 mm corner radius
Base & rim Base, rim, bevel Floor 2.4-5 mm, rim wall 4-8 mm, 0.3-1 mm top bevel
Relief Lift, backing, border Relief height above the floor (0.4-3 mm), embedded backing, and blank margin from the rim
Texture Mode, spacing Terraced island, Fading ripples or Organic contours; 4-12 mm contour spacing
Texture Noise, scale, seed Organic mode only: distortion amount, size of the broad bends, and a repeatable seed

Sliders guard themselves: the tray keeps at least 5 mm of height above the floor and 3 mm of rim above the relief.

Printing

Print flat on its underside; the relief and rim bevel need no supports. Made for dry small items, not food contact.

UpdatedNov 2, 2026
Version7
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  • tray
  • catchall
  • heightmap
  • topographic
  • contour
  • home-decor
  • 3d-printing
  • configurable